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TRACKING INTELLIGENCE · TRACKING PROFILE

Joe Ingles

MIN · Forward-Guard · NBA 2025-26

Joe Ingles

TRACKING PROFILE

Movement, touches, creation and control — beyond the box score

2025-26 · Regular season

NBA · 2025-26 · Regular season27 box-score gamesTracking in 27 of 27 games

MOVEMENT

sample: 27 games · SpeedDistance
  • distance0.64km
  • on offense0.32km
  • on defense0.32km
  • average speed6.4km/h
  • speed on offense6.9km/h
  • speed on defense5.9km/h
  • km per minute0.11km per minute
  • meters per minute113.0meters per minute
  • minutes per game5.7minutes

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=SpeedDistance) · SpeedDistance · data as of 2026-09-24

TOUCH ECOSYSTEM

sample: 27 games · Possessions
  • touches10.6per game
  • front-court touches5.3per game
  • % of touches in the frontcourt50.0%
  • touches per minute1.9per minute
  • paint touches0.0per game
  • elbow touches0.0per game
  • post touches0.0per game
  • of his game goes through the inside0.0%
  • seconds per touch3.0s
  • dribbles per touch1.89
  • minutes with the ball0.5minutes
  • points per touch0.14
  • points per paint touch· No attempts: no percentage
  • per possession· No individual possessions in tracking: not estimated

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Possessions) · Possessions · data as of 2026-09-24

PASSING & CREATION

sample: 27 games · Passing
  • passes made8.4per game
  • passes received7.0per game
  • passes received per pass made0.83
  • assists1.3per game
  • potential assists1.9per game
  • secondary assists0.1per game
  • free-throw assists0.1per game
  • points created3.0per game
  • % of passes ending in a basket14.9%
  • points created per point scored2.00
  • assisted / unassisted· The provider publishes it, but it is not in our database

DRIVES

sample: The provider does not publish this data point's sample. · Drives
  • drives1.0per game
  • points0.6per game
  • passes made0.5per game
  • assists0.2per game
  • turnovers0.1per game
  • shooting foul0.0per game
  • attempts0.3per game
  • free throws0.1per game
  • FG%77.8%
  • passes48.1%
  • % ending in a turnover11.1%not stable year to year
  • % ending in a foul3.7%
  • points per drive0.60

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Passing) · Passing · data as of 2026-09-24

HOW IT CREATES ITS SHOTS

sample: 27 games · CatchShoot
  • HOW IT CREATES ITS SHOTS42.9%

CATCH & SHOOT

sample: 27 games · CatchShoot
  • points0.4per game
  • attempts0.3per game
  • made0.1per game
  • FG%44.4%
  • effective FG%61.1%
  • threes attempted0.3per game
  • 3P%37.5%

PULL-UP

sample: 27 games · PullUpShot
  • points0.5per game
  • attempts0.4per game
  • made0.2per game
  • FG%50.0%
  • effective FG%70.0%
  • threes attempted0.3per game
  • 3P%50.0%

SHOOTING BY DEFENDER PRESSURE

attemptsfrequencyFG%effective FG%threes attempted3P%
tight (2-4 ft)0.222.2 %66.7 %66.7 %0.00.0 %
open (4-6 ft)0.444.4 %66.7 %83.3 %0.357.1 %
wide open (6+ ft)0.333.3 %44.4 %61.1 %0.337.5 %
all shots1.0100.0 %59.3 %72.2 %0.643.8 %

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=CatchShoot) · CatchShoot + PullUpShot · data as of 2026-09-24

REBOUND CONTROL

sample: 27 games · Defense

His rim is rarely attacked: his defensive work happens elsewhere.

RIM DEFENCE

sample: 27 games · Defense
  • shots defended0.6per game
  • made on those shots0.4per game
  • opponent FG%62.5%not stable year to year
  • rim shots defended per minute0.1per minute

REBOUND CONTROL

sample: The provider does not publish this data point's sample. · Rebounding
  • rebound chances0.9per game
  • rebounds secured0.7per game
  • offensive chances0.0per game
  • defensive chances0.9per game
  • conversion rate76.0%
  • offensive conversion· No attempts: no percentage
  • defensive conversion76.0%
  • contested15.8%
  • average rebound distance6.4ft
  • average rebound distance (m)2.0m

DEFENSE BY ZONE

frequencyattemptsmadeFG% allowedthose shooters' normal FG%effect on the shooter
less than 6 ft40.0 %1.10.872.2 %62.9 %9.3 %
less than 10 ft57.8 %1.61.165.4 %58.6 %6.7 %
two-pointers66.7 %1.91.263.3 %54.8 %8.6 %
more than 15 ft40.0 %1.10.438.9 %34.2 %4.7 %
three-pointers33.3 %0.90.440.0 %33.0 %7.0 %
all shots100.0 %2.81.655.6 %45.6 %10.0 %

Box-score events: NOT on-ball defense

NBA optical tracking · leaguedashptstats (PlayerOrTeam=Player, PtMeasureType=Defense) · Defense · data as of 2026-09-24

HUSTLE

sample: The provider does not publish this data point's sample. · player_hustle
  • overall effective FG%72.2%

NBA optical tracking · leaguehustlestatsplayer · · data as of 2026-09-24

NOT AVAILABLE: assisted/unassisted (The provider publishes it, but it is not in our database) · por posesión (No individual possessions in tracking: not estimated) · game-level de drives, C&S, pull-up, toques por zona (Not available game by game)

WHAT YOU CAN ASKThe assistant receives this screen's context: NBA, the chosen season and type.