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TRACKING INTELLIGENCE · TEAM TRACKING PROFILE

Indiana Pacers

Indiana Pacers

NBA 2016-17 · Regular season
Per game · 2016-17 · Regular season
26.87kmdistance
6.7km/hAverage speed
405.8Touches

Touches by zone

  • Paint23.8
  • Elbow15.7
  • Post13.3

Zone sketch: it does not show measured positions.

Rank among the 30 NBA teams

No figure sits at the extremes: all in the middle of the league.

First and last: the top and bottom 10 % of the ranking.

What it means

  • HOW IT CREATES ITS SHOTS

    He lives off the pass: he produces more off the catch than creating his own shot.

All positions · 8

MOVEMENT

  • Distance26.87km
    #25 of 30
    26.23league average 27.3328.80

TOUCH ECOSYSTEM

  • Paint touches23.8per game
    #18 of 30
    16.3league average 24.530.0
  • Elbow touches15.7per game
    #8 of 30

PASSING & CREATION

  • Passes made286.4per game
    #21 of 30
    255.3league average 296.7352.4
  • Drives36.7per game
    #21 of 30
    26.9league average 38.849.4

HOW IT CREATES ITS SHOTS

  • Threes attempted4.7per game
    #26 of 30

Defense & rebounding

  • Opponent FG%61.7%
    #8 of 30
    58.1league average 62.867.8
  • Defensive conversion57.7%
    #15 of 30
    53.8league average 57.760.3

Where this comes from

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

These figures come from NBA hustle stats (NBA.com) and are updated as of Oct 14, 2026.

NBA · 2016-17 · Regular season81 box-score games

MOVEMENT

sample: 81 games
26.87kmDistance#25 of 30
0.11 Km per minute
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  • distance26.87km#25 of 3081 games
  • on offense14.16km81 games
  • on defense12.71km81 games
  • average speed6.7km/h81 games
  • km per minute0.11km per minute81 games

distance · league range: 26.2 – 28.8 · league average 27.3

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

TOUCH ECOSYSTEM

sample: 81 games
405.8per gameTouches
3.1sSeconds per touch
2.37 Dribbles per touch
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  • touches405.8per game81 games
  • front-court touches218.4per game81 games
  • paint touches23.8per game#18 of 3081 games
  • elbow touches15.7per game#8 of 3081 games
  • post touches13.3per game81 games
  • seconds per touch3.1s81 games
  • dribbles per touch2.3781 games
  • points per touch0.2681 games

paint touches · league range: 16.3 – 30.0 · league average 24.5

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

PASSING & CREATION

sample: 81 games
286.4per gamePasses made#21 of 30
22.4per gameAssists
55.9per gamePoints created
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  • passes made286.4per game#21 of 3081 games
  • assists22.4per game81 games
  • potential assists47.4per game81 games
  • secondary assists2.9per game81 games
  • points created55.9per game81 games
  • % of passes ending in a basket7.8%81 games

passes made · league range: 255.3 – 352.4 · league average 296.7

RIM PRESSURE

sample: 81 games
  • drives36.7per game#21 of 3081 games
  • points18.1per game81 games
  • passes made12.0per game81 games
  • passes32.7%81 games
  • FG%45.0%81 games

drives · league range: 26.9 – 49.4 · league average 38.8

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

HOW IT CREATES ITS SHOTS

sample: 82 games

He lives off the pass: he produces more off the catch than creating his own shot.

58.1%Share of shots off the catch
39.9%FG% · catch & shoot
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  • share of shots off the catch58.1%82 games

threes attempted (pull-up) · league range: 2.9 – 12.1 · league average 6.4

CATCH & SHOOT

sample: 82 games
  • points28.0per game82 games
  • attempts26.6per game82 games
  • FG%39.9%82 games
  • effective FG%52.7%82 games

PULL-UP

sample: 82 games
  • points17.2per game82 games
  • attempts19.2per game82 games
  • FG%40.6%82 games
  • threes attempted4.7per game#26 of 3082 games

SHOT DASHBOARD

sample: 81 games
  • attempts84.4per game81 games
  • FG%46.5%81 games
  • effective FG%51.6%81 games
  • twos attempted61.5per game81 games
  • 2P%49.8%81 games
  • two-point frequency72.8%81 games
  • threes attempted22.9per game81 games
  • 3P%37.6%81 games
  • three-point frequency27.2%81 games

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

Defense & rebounding

sample: 81 games
22.0per gameShots defended
61.7%Opponent FG%#8 of 30
50.8%Conversion rate · rebound control
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RIM DEFENCE

sample: 81 games
  • shots defended22.0per game81 games
  • opponent FG%61.7%#8 of 3081 games

opponent FG% · league range: 58.1 – 67.8 · league average 62.8

REBOUND CONTROL

sample: 81 games
  • rebound chances82.8per game81 games
  • rebounds secured42.1per game81 games
  • conversion rate50.8%81 games
  • defensive conversion57.7%#15 of 3081 games
  • offensive conversion35.3%81 games
  • contested31.3%81 games
  • average rebound distance2.1m(6.8 ft)81 games

defensive conversion · league range: 53.8 – 60.3 · league average 57.7

DEFENSE BY ZONE

Observed data

DEFENSE BY ZONEfrequency · %attempts · per gamemade · per gameFG% allowed · %those shooters' normal FG% · %effect on the shooter · %
less than 6 ft81 games30.1 %25.4 per game15.2 per game59.8 %60.6 %-0.8 %
less than 10 ft81 games40.7 %34.2 per game19 per game55.4 %55.9 %-0.5 %
two-pointers81 games65.4 %55.1 per game27.5 per game49.9 %50.2 %-0.3 %
more than 15 ft81 games51.6 %43.4 per game15.9 per game36.7 %37.1 %-0.4 %
three-pointers81 games34.6 %29.1 per game10.3 per game35.4 %35.5 %-0.1 %
all shots81 games100 %84.2 per game37.8 per game44.9 %45.5 %-0.6 %

Steals and blocks come from the box score: they do not measure on-ball defense.

These figures come from NBA optical tracking (NBA.com) and are updated as of Oct 14, 2026.

CONTEXT

sample: The provider does not publish this data point's sample.
16.5per gameDeflections
63.0per gameContested shots
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HUSTLE

  • deflections16.5per game
  • contested shots63.0per game
  • charges drawn0.8per game
  • screen assists10.1per game
  • screen-assist points23.0per game
  • loose balls recovered7.3per game
  • box outs— · Not applicable

These figures come from NBA hustle stats (NBA.com) and are updated as of Oct 14, 2026.

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