SportiveWorld

Professional DNA

Mike Brown: PROFILE NOT COMPLETE YET

Rebounding · 1996-97 · 6 games

66

percentil

Mike Brown
Confidence: lowData through: 1996-97

The question

What kind of player is Mike Brown?

The evidence

Mike Brown · Rebounding: 66th percentile (4.2 rebounds per game)

66 percentilcompared against: 50 percentil (+16) · 374 players with a sample in 1996-97

Mike Brown: what moved most is Scoring

6 percentilcompared against: 31 percentil (-25) · Mike Brown, from 1991-92 to 1994-95

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 13.8 minutes per game across 6 games
  • What sets them apartRebounding · 66th percentile

    4.2 rebounds per game

The axes, one by one

Every axis with its percentile against 374 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.

  • Scoring10th percentile

    2.7 points per game

  • Playmaking28th percentile

    0.8 assists per game

  • Outside shootingno data

    no data

  • Defensive impact13th percentile

    DBPM -1.4: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding66th percentile

    4.2 rebounds per game

Limitations

  • Playmaking28th percentile

    Low · 0.8 assists per game

  • Defensive impact13th percentile

    Very low · DBPM -1.4: defensive impact per 100 possessions compared with an average player

  • Scoring10th percentile

    Very low · 2.7 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 45th percentile → 10th percentile (-35) · Playmaking: 31th percentile → 28th percentile (-3) · Rebounding: 77th percentile → 66th percentile (-11)

  • 1991-9245th percentile

    82 games · 21.7 minutes per game

    Scoring
    45th percentile
    Playmaking
    31th percentile
    Rebounding
    77th percentile
  • 1992-9330th percentile

    82 games · 18.9 minutes per game

    Scoring
    30th percentile
    Playmaking
    21th percentile
    Rebounding
    72th percentile
  • 1993-9417th percentile

    82 games · 23.4 minutes per game

    Scoring
    17th percentile
    Playmaking
    27th percentile
    Rebounding
    78th percentile
  • 1994-951th percentile

    27 games · 7.9 minutes per game

    Scoring
    1th percentile
    Playmaking
    8th percentile
    Rebounding
    18th percentile
  • 1995-968th percentile

    9 games · 18.0 minutes per game

    Scoring
    8th percentile
    Playmaking
    6th percentile
    Rebounding
    63th percentile
  • 1996-9710th percentile

    6 games · 13.8 minutes per game

    Scoring
    10th percentile
    Playmaking
    28th percentile
    Rebounding
    66th percentile

Context

1996-97 · 6 games · 13.8 minutes per game · Percentile against 374 measured players in 1996-97 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1996-97 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.