SportiveWorld

Professional DNA

Mamadou N'Diaye: PROFILE NOT COMPLETE YET

Defensive impact · 2004-05 · 11 games

34

percentil

Mamadou N'Diaye
Confidence: lowData through: 2004-05

The question

What kind of player is Mamadou N'Diaye?

The evidence

Mamadou N'Diaye · Defensive impact: 34th percentile (DBPM -0.5: defensive impact per 100 possessions compared with an average player)

34 percentilcompared against: 50 percentil (-16) · 389 players with a sample in 2004-05

Mamadou N'Diaye: what moved most is Rebounding

12 percentilcompared against: 35 percentil (-23) · Mamadou N'Diaye, from 2000-01 to 2004-05

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 6.5 minutes per game across 11 games
  • What sets them apartDefensive impact · 34th percentile

    DBPM -0.5: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 389 players with a sample in 2004-05. An axis without enough sample says «no data» and is not filled in.

  • Scoring4th percentile

    1.8 points per game

  • Playmaking0th percentile

    0.1 assists per game

  • Outside shootingno data

    no data

  • Defensive impact34th percentile

    DBPM -0.5: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding12th percentile

    1.6 rebounds per game

Limitations

  • Defensive impact34th percentile

    Low · DBPM -0.5: defensive impact per 100 possessions compared with an average player

  • Rebounding12th percentile

    Very low · 1.6 rebounds per game

  • Scoring4th percentile

    Very low · 1.8 points per game

  • Playmaking0th percentile

    Very low · 0.1 assists per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 1th percentile → 4th percentile (+3) · Playmaking: 0th percentile → 0th percentile (0) · Rebounding: 2th percentile → 12th percentile (+10)

  • 2000-012th percentile

    3 games · 3.3 minutes per game

    Scoring
    1th percentile
    Playmaking
    0th percentile
    Rebounding
    2th percentile
  • 2001-0227th percentile

    5 games · 9.2 minutes per game

    Scoring
    22th percentile
    Playmaking
    0th percentile
    Rebounding
    27th percentile
  • 2002-0352th percentile

    22 games · 16.5 minutes per game

    Scoring
    34th percentile
    Playmaking
    5th percentile
    Rebounding
    52th percentile
  • 2003-0459th percentile

    28 games · 13.1 minutes per game

    Scoring
    16th percentile
    Playmaking
    0th percentile
    Rebounding
    59th percentile
  • 2004-0512th percentile

    11 games · 6.5 minutes per game

    Scoring
    4th percentile
    Playmaking
    0th percentile
    Rebounding
    12th percentile

Context

2004-05 · 11 games · 6.5 minutes per game · Percentile against 389 measured players in 2004-05 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2004-05 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.