SportiveWorld

Professional DNA

Karl Malone: PROFILE NOT COMPLETE YET

Rebounding · 2003-04 · 42 games

94

percentil

Karl Malone
Confidence: lowData through: 2003-04

The question

What kind of player is Karl Malone?

The evidence

Karl Malone · Rebounding: 94th percentile (8.7 rebounds per game)

94 percentilcompared against: 50 percentil (+44) · 372 players with a sample in 2003-04

Karl Malone: what moved most is Scoring

78 percentilcompared against: 97 percentil (-19) · Karl Malone, from 1998-99 to 2003-04

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleFeatured starter: 32.7 minutes per game across 42 games
  • What sets them apartRebounding · 94th percentile

    8.7 rebounds per game

The axes, one by one

Every axis with its percentile against 372 players with a sample in 2003-04. An axis without enough sample says «no data» and is not filled in.

  • Scoring78th percentile

    13.2 points per game

  • Playmaking85th percentile

    3.9 assists per game

  • Outside shootingno data

    no data

  • Defensive impact91th percentile

    DBPM 1.7: defensive impact per 100 possessions compared with an average player

  • Finishing at the rim87th percentile

    64.3 % · 196 attempts

  • Rebounding94th percentile

    8.7 rebounds per game

Strengths

  • Rebounding94th percentile

    Elite · 8.7 rebounds per game

  • Defensive impact91th percentile

    Elite · DBPM 1.7: defensive impact per 100 possessions compared with an average player

  • Finishing at the rim87th percentile

    Very high · 64.3 % · 196 attempts

  • Playmaking85th percentile

    Very high · 3.9 assists per game

  • Scoring78th percentile

    Very high · 13.2 points per game

Limitations

No measured axis falls below his league's median. What follows are the limits of the read, not weak spots in the player.

  • Axes without enough sample

    Outside shooting

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 99th percentile → 78th percentile (-21) · Playmaking: 89th percentile → 85th percentile (-4) · Rebounding: 95th percentile → 94th percentile (-1)

  • 1998-9999th percentile

    49 games · 37.4 minutes per game

    Scoring
    99th percentile
    Playmaking
    89th percentile
    Rebounding
    95th percentile
  • 1999-0099th percentile

    82 games · 35.9 minutes per game

    Scoring
    99th percentile
    Playmaking
    84th percentile
    Rebounding
    96th percentile
  • 2000-0197th percentile

    81 games · 35.7 minutes per game

    Scoring
    97th percentile
    Playmaking
    89th percentile
    Rebounding
    93th percentile
  • 2001-0297th percentile

    80 games · 38.0 minutes per game

    Scoring
    97th percentile
    Playmaking
    88th percentile
    Rebounding
    94th percentile
  • 2002-0394th percentile

    81 games · 36.2 minutes per game

    Scoring
    94th percentile
    Playmaking
    91th percentile
    Rebounding
    93th percentile
  • 2003-0478th percentile

    42 games · 32.7 minutes per game

    Scoring
    78th percentile
    Playmaking
    85th percentile
    Rebounding
    94th percentile

Context

2003-04 · 42 games · 32.7 minutes per game · Percentile against 372 measured players in 2003-04 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2003-04 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-10-12

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.