SportiveWorld

Professional DNA

Jay Arnette: PROFILE NOT COMPLETE YET

Scoring · 1965-66 · 3 games

0

percentil

Jay Arnette
Confidence: lowData through: 1965-66

The question

What kind of player is Jay Arnette?

The evidence

Jay Arnette · Scoring: 0th percentile (0.7 points per game)

0 percentilcompared against: 50 percentil (-50) · 98 players with a sample in 1965-66

Jay Arnette: what moved most is Playmaking

0 percentilcompared against: 37 percentil (-37) · Jay Arnette, from 1963-64 to 1965-66

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 4.7 minutes per game across 3 games
  • What sets them apartScoring · 0th percentile

    0.7 points per game

The axes, one by one

Every axis with its percentile against 98 players with a sample in 1965-66. An axis without enough sample says «no data» and is not filled in.

  • Scoring0th percentile

    0.7 points per game

  • Playmaking0th percentile

    0.0 assists per game

  • Outside shootingno data

    no data

  • Defensive impactno data

    no data

  • Finishing at the rimno data

    no data

  • Rebounding0th percentile

    0.0 rebounds per game

Limitations

  • Scoring0th percentile

    Very low · 0.7 points per game

  • Playmaking0th percentile

    Very low · 0.0 assists per game

  • Rebounding0th percentile

    Very low · 0.0 rebounds per game

  • Axes without enough sample

    Outside shooting · Defensive impact · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 10th percentile → 0th percentile (-10) · Playmaking: 43th percentile → 0th percentile (-43) · Rebounding: 1th percentile → 0th percentile (-1)

  • 1963-6443th percentile

    48 games · 10.4 minutes per game

    Scoring
    10th percentile
    Playmaking
    43th percentile
    Rebounding
    1th percentile
  • 1964-6530th percentile

    63 games · 10.5 minutes per game

    Scoring
    13th percentile
    Playmaking
    30th percentile
    Rebounding
    2th percentile
  • 1965-660th percentile

    3 games · 4.7 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    0th percentile

Context

1965-66 · 3 games · 4.7 minutes per game · Percentile against 98 measured players in 1965-66 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1965-66 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.