SportiveWorld

Professional DNA

Will Perdue: PROFILE NOT COMPLETE YET

Defensive impact · 2000-01 · 13 games

94

percentil

Will Perdue
Confidence: lowData through: 2000-01

The question

What kind of player is Will Perdue?

The evidence

Will Perdue · Defensive impact: 94th percentile (DBPM 1.7: defensive impact per 100 possessions compared with an average player)

94 percentilcompared against: 50 percentil (+44) · 376 players with a sample in 2000-01

Will Perdue: what moved most is Rebounding

10 percentilcompared against: 75 percentil (-65) · Will Perdue, from 1995-96 to 2000-01

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 4.5 minutes per game across 13 games
  • What sets them apartDefensive impact · 94th percentile

    DBPM 1.7: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 376 players with a sample in 2000-01. An axis without enough sample says «no data» and is not filled in.

  • Scoring1th percentile

    1.1 points per game

  • Playmaking3th percentile

    0.2 assists per game

  • Outside shootingno data

    no data

  • Defensive impact94th percentile

    DBPM 1.7: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding10th percentile

    1.4 rebounds per game

Strengths

  • Defensive impact94th percentile

    Elite · DBPM 1.7: defensive impact per 100 possessions compared with an average player

Limitations

  • Rebounding10th percentile

    Very low · 1.4 rebounds per game

  • Playmaking3th percentile

    Very low · 0.2 assists per game

  • Scoring1th percentile

    Very low · 1.1 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 32th percentile → 1th percentile (-31) · Playmaking: 10th percentile → 3th percentile (-7) · Rebounding: 82th percentile → 10th percentile (-72)

  • 1995-9682th percentile

    80 games · 17.5 minutes per game

    Scoring
    32th percentile
    Playmaking
    10th percentile
    Rebounding
    82th percentile
  • 1996-9795th percentile

    65 games · 29.5 minutes per game

    Scoring
    58th percentile
    Playmaking
    20th percentile
    Rebounding
    95th percentile
  • 1997-9885th percentile

    79 games · 18.9 minutes per game

    Scoring
    31th percentile
    Playmaking
    20th percentile
    Rebounding
    85th percentile
  • 1998-9957th percentile

    37 games · 12.0 minutes per game

    Scoring
    6th percentile
    Playmaking
    15th percentile
    Rebounding
    57th percentile
  • 1999-0058th percentile

    67 games · 15.1 minutes per game

    Scoring
    9th percentile
    Playmaking
    33th percentile
    Rebounding
    58th percentile
  • 2000-0110th percentile

    13 games · 4.5 minutes per game

    Scoring
    1th percentile
    Playmaking
    3th percentile
    Rebounding
    10th percentile

Context

2000-01 · 13 games · 4.5 minutes per game · Percentile against 376 measured players in 2000-01 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2000-01 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.