SportiveWorld

Professional DNA

Herb Williams: PROFILE NOT COMPLETE YET

Defensive impact · 1998-99 · 6 games

16

percentil

Herb Williams
Confidence: lowData through: 1998-99

The question

What kind of player is Herb Williams?

The evidence

Herb Williams · Defensive impact: 16th percentile (DBPM -1.0: defensive impact per 100 possessions compared with an average player)

16 percentilcompared against: 50 percentil (-34) · 337 players with a sample in 1998-99

Herb Williams: what moved most is Rebounding

12 percentilcompared against: 35 percentil (-23) · Herb Williams, from 1993-94 to 1995-96

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 5.7 minutes per game across 6 games
  • What sets them apartDefensive impact · 16th percentile

    DBPM -1.0: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 337 players with a sample in 1998-99. An axis without enough sample says «no data» and is not filled in.

  • Scoring2th percentile

    1.7 points per game

  • Playmaking0th percentile

    0.0 assists per game

  • Outside shootingno data

    no data

  • Defensive impact16th percentile

    DBPM -1.0: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding3th percentile

    1.0 rebounds per game

Limitations

  • Defensive impact16th percentile

    Very low · DBPM -1.0: defensive impact per 100 possessions compared with an average player

  • Rebounding3th percentile

    Very low · 1.0 rebounds per game

  • Scoring2th percentile

    Very low · 1.7 points per game

  • Playmaking0th percentile

    Very low · 0.0 assists per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 15th percentile → 2th percentile (-13) · Playmaking: 8th percentile → 0th percentile (-8) · Rebounding: 35th percentile → 3th percentile (-32)

  • 1993-9435th percentile

    70 games · 11.1 minutes per game

    Scoring
    15th percentile
    Playmaking
    8th percentile
    Rebounding
    35th percentile
  • 1994-9535th percentile

    56 games · 13.3 minutes per game

    Scoring
    12th percentile
    Playmaking
    11th percentile
    Rebounding
    35th percentile
  • 1995-9624th percentile

    44 games · 13.0 minutes per game

    Scoring
    11th percentile
    Playmaking
    16th percentile
    Rebounding
    24th percentile
  • 1996-9714th percentile

    21 games · 8.8 minutes per game

    Scoring
    6th percentile
    Playmaking
    2th percentile
    Rebounding
    14th percentile
  • 1997-987th percentile

    27 games · 6.6 minutes per game

    Scoring
    1th percentile
    Playmaking
    0th percentile
    Rebounding
    7th percentile
  • 1998-993th percentile

    6 games · 5.7 minutes per game

    Scoring
    2th percentile
    Playmaking
    0th percentile
    Rebounding
    3th percentile

Context

1998-99 · 6 games · 5.7 minutes per game · Percentile against 337 measured players in 1998-99 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1998-99 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.