Professional DNA
Jae'Sean Tate: PROFILE NOT COMPLETE YET
Defensive impact · 2026-27 · 6 games
87
percentil

The question
What kind of player is Jae'Sean Tate?
The evidence
Jae'Sean Tate · Defensive impact: 87th percentile (DBPM 1.4: defensive impact per 100 possessions compared with an average player)
The claim goes unshown because something specific is missing:
- · The sample is too small to hold it up.1 jugadores — el umbral de esta unidad es 30
Jae'Sean Tate: what moved most is Rebounding
The read
What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.
- What they arePROFILE NOT COMPLETE YET
- RoleShort rotation: 2.7 minutes per game across 6 games
- What sets them apartDefensive impact · 87th percentile
DBPM 1.4: defensive impact per 100 possessions compared with an average player
The axes, one by one
Every axis with its percentile against 1 players with a sample in 2026-27. An axis without enough sample says «no data» and is not filled in.
- Scoring0th percentile
0.0 points per game
- Playmaking0th percentile
0.2 assists per game
- Outside shootingno data
0.0 % from three · 1 attempts
- Defensive impact87th percentile
DBPM 1.4: defensive impact per 100 possessions compared with an average player
- Finishing at the rimno data
no data
- Rebounding0th percentile
0.8 rebounds per game
Strengths
- Defensive impact87th percentile
Very high · DBPM 1.4: defensive impact per 100 possessions compared with an average player
Limitations
- Scoring0th percentile
Very low · 0.0 points per game
- Playmaking0th percentile
Very low · 0.2 assists per game
- Rebounding0th percentile
Very low · 0.8 rebounds per game
- Availability6/82
missed 76 of his team's games in 2026-27
- Axes without enough sample
Outside shooting · Finishing at the rim
Recent change
Scoring: 70th percentile → 0th percentile (-70) · Playmaking: 72th percentile → 0th percentile (-72) · Rebounding: 78th percentile → 0th percentile (-78)
- 2021-2278th percentile
78 games · 26.4 minutes per game
- Scoring
- 70th percentile
- Playmaking
- 72th percentile
- Rebounding
- 78th percentile
- 2022-2356th percentile
31 games · 21.8 minutes per game
- Scoring
- 53th percentile
- Playmaking
- 69th percentile
- Rebounding
- 56th percentile
- 2023-2440th percentile
65 games · 15.9 minutes per game
- Scoring
- 18th percentile
- Playmaking
- 24th percentile
- Rebounding
- 40th percentile
- 2024-2524th percentile
52 games · 11.3 minutes per game
- Scoring
- 12th percentile
- Playmaking
- 17th percentile
- Rebounding
- 24th percentile
- 2025-2611th percentile
46 games · 8.8 minutes per game
- Scoring
- 7th percentile
- Playmaking
- 8th percentile
- Rebounding
- 11th percentile
- 2026-270th percentile
6 games · 2.7 minutes per game
- Scoring
- 0th percentile
- Playmaking
- 0th percentile
- Rebounding
- 0th percentile
Context
2026-27 · 6 games · 2.7 minutes per game · Percentile against 1 measured players in 2026-27 · SportiveWorld own data
FactDerivedAssumption
What this does not prove
- Percentiles compare inside the NBA. Outside it they do not mean the same thing.
- It portrays the 2026-27 season, already closed. It is not what comes next.
- This DNA profile does not include movement or touch data.
From here
Where it comes from
Source
not stated
Model input
not stated
Computation
not stated
This answer
2026-11-05
Where this comes from
