SportiveWorld

Professional DNA

Willie Anderson: PROFILE NOT COMPLETE YET

Defensive impact · 1996-97 · 28 games

96

percentil

Willie Anderson
Confidence: lowData through: 1996-97

The question

What kind of player is Willie Anderson?

The evidence

Willie Anderson · Defensive impact: 96th percentile (DBPM 2.2: defensive impact per 100 possessions compared with an average player)

96 percentilcompared against: 50 percentil (+46) · 373 players with a sample in 1996-97

Willie Anderson: what moved most is Scoring

39 percentilcompared against: 72 percentil (-33) · Willie Anderson, from 1991-92 to 1992-93

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 10.8 minutes per game across 28 games
  • What sets them apartDefensive impact · 96th percentile

    DBPM 2.2: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 373 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.

  • Scoring13th percentile

    3.0 points per game

  • Playmaking41th percentile

    1.2 assists per game

  • Outside shootingno data

    no data

  • Defensive impact96th percentile

    DBPM 2.2: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding14th percentile

    1.5 rebounds per game

Strengths

  • Defensive impact96th percentile

    Elite · DBPM 2.2: defensive impact per 100 possessions compared with an average player

Limitations

  • Playmaking41th percentile

    Average · 1.2 assists per game

  • Rebounding14th percentile

    Very low · 1.5 rebounds per game

  • Scoring13th percentile

    Very low · 3.0 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 72th percentile → 13th percentile (-59) · Playmaking: 91th percentile → 41th percentile (-50) · Rebounding: 73th percentile → 14th percentile (-59)

  • 1991-9272th percentile

    57 games · 33.1 minutes per game

    Scoring
    72th percentile
    Playmaking
    91th percentile
    Rebounding
    73th percentile
  • 1992-9325th percentile

    38 games · 14.7 minutes per game

    Scoring
    25th percentile
    Playmaking
    58th percentile
    Rebounding
    12th percentile
  • 1993-9471th percentile

    80 games · 31.1 minutes per game

    Scoring
    71th percentile
    Playmaking
    87th percentile
    Rebounding
    44th percentile
  • 1994-9528th percentile

    38 games · 14.6 minutes per game

    Scoring
    28th percentile
    Playmaking
    46th percentile
    Rebounding
    12th percentile
  • 1995-9657th percentile

    76 games · 27.1 minutes per game

    Scoring
    57th percentile
    Playmaking
    69th percentile
    Rebounding
    49th percentile
  • 1996-9713th percentile

    28 games · 10.8 minutes per game

    Scoring
    13th percentile
    Playmaking
    41th percentile
    Rebounding
    14th percentile

Context

1996-97 · 28 games · 10.8 minutes per game · Percentile against 373 measured players in 1996-97 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1996-97 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.