SportiveWorld

Professional DNA

Rumeal Robinson: ROLE PLAYER

Defensive impact · 1996-97 · 54 games

64

percentil

Rumeal Robinson
Confidence: lowData through: 1996-97

The question

What kind of player is Rumeal Robinson?

The evidence

Rumeal Robinson · Defensive impact: 64th percentile (DBPM 0.4: defensive impact per 100 possessions compared with an average player)

64 percentilcompared against: 50 percentil (+14) · 373 players with a sample in 1996-97

Rumeal Robinson: what moved most is Playmaking

48 percentilcompared against: 77 percentil (-29) · Rumeal Robinson, from 1990-91 to 1996-97

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they areROLE PLAYER
  • RoleShort rotation: 9.4 minutes per game across 54 games
  • What sets them apartDefensive impact · 64th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 373 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.

  • Scoring16th percentile

    3.3 points per game

  • Playmaking48th percentile

    1.4 assists per game

  • Outside shooting62th percentile
  • Defensive impact64th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding4th percentile

    0.9 rebounds per game

Limitations

  • Playmaking48th percentile

    Average · 1.4 assists per game

  • Scoring16th percentile

    Very low · 3.3 points per game

  • Rebounding4th percentile

    Very low · 0.9 rebounds per game

  • Axes without enough sample

    Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 35th percentile → 16th percentile (-19) · Playmaking: 72th percentile → 48th percentile (-24) · Rebounding: 14th percentile → 4th percentile (-10)

  • 1990-9172th percentile

    47 games · 14.3 minutes per game

    Scoring
    35th percentile
    Playmaking
    72th percentile
    Rebounding
    14th percentile
  • 1991-9292th percentile

    81 games · 27.4 minutes per game

    Scoring
    71th percentile
    Playmaking
    92th percentile
    Rebounding
    36th percentile
  • 1992-9385th percentile

    80 games · 19.8 minutes per game

    Scoring
    51th percentile
    Playmaking
    85th percentile
    Rebounding
    23th percentile
  • 1993-9457th percentile

    31 games · 12.8 minutes per game

    Scoring
    21th percentile
    Playmaking
    57th percentile
    Rebounding
    6th percentile
  • 1995-9679th percentile

    43 games · 16.6 minutes per game

    Scoring
    36th percentile
    Playmaking
    79th percentile
    Rebounding
    20th percentile
  • 1996-9748th percentile

    54 games · 9.4 minutes per game

    Scoring
    16th percentile
    Playmaking
    48th percentile
    Rebounding
    4th percentile

Context

1996-97 · 54 games · 9.4 minutes per game · Percentile against 373 measured players in 1996-97 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1996-97 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.