SportiveWorld

Professional DNA

Magic Johnson: PURE PLAYMAKER

Playmaking · 1995-96 · 32 games

96

percentil

Magic Johnson
Confidence: lowData through: 1995-96

The question

What kind of player is Magic Johnson?

The evidence

Magic Johnson · Playmaking: 96th percentile (6.9 assists per game)

96 percentilcompared against: 50 percentil (+46) · 361 players with a sample in 1995-96

Magic Johnson: what moved most is Scoring

82 percentilcompared against: 94 percentil (-12) · Magic Johnson, from 1986-87 to 1995-96

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePURE PLAYMAKER
  • RoleFull rotation: 29.9 minutes per game across 32 games
  • What sets them apartPlaymaking · 96th percentile

    6.9 assists per game

The axes, one by one

Every axis with its percentile against 361 players with a sample in 1995-96. An axis without enough sample says «no data» and is not filled in.

  • Scoring82th percentile

    14.6 points per game

  • Playmaking96th percentile

    6.9 assists per game

  • Outside shooting82th percentile
  • Defensive impact68th percentile

    DBPM 0.5: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding79th percentile

    5.7 rebounds per game

Strengths

  • Playmaking96th percentile

    Elite · 6.9 assists per game

  • Scoring82th percentile

    Very high · 14.6 points per game

  • Outside shooting82th percentile

    Very high ·

  • Rebounding79th percentile

    Very high · 5.7 rebounds per game

Limitations

No measured axis falls below his league's median. What follows are the limits of the read, not weak spots in the player.

  • Axes without enough sample

    Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 97th percentile → 82th percentile (-15) · Playmaking: 100th percentile → 96th percentile (-4) · Rebounding: 80th percentile → 79th percentile (-1)

  • 1986-8797th percentile

    80 games · 36.3 minutes per game

    Scoring
    97th percentile
    Playmaking
    100th percentile
    Rebounding
    80th percentile
  • 1987-8891th percentile

    72 games · 36.6 minutes per game

    Scoring
    91th percentile
    Playmaking
    100th percentile
    Rebounding
    79th percentile
  • 1988-8996th percentile

    77 games · 37.5 minutes per game

    Scoring
    96th percentile
    Playmaking
    100th percentile
    Rebounding
    89th percentile
  • 1989-9094th percentile

    79 games · 37.2 minutes per game

    Scoring
    94th percentile
    Playmaking
    100th percentile
    Rebounding
    82th percentile
  • 1990-9191th percentile

    79 games · 37.1 minutes per game

    Scoring
    91th percentile
    Playmaking
    100th percentile
    Rebounding
    84th percentile
  • 1995-9682th percentile

    32 games · 29.9 minutes per game

    Scoring
    82th percentile
    Playmaking
    96th percentile
    Rebounding
    79th percentile

Context

1995-96 · 32 games · 29.9 minutes per game · Percentile against 361 measured players in 1995-96 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1995-96 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-10-12

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.