SportiveWorld

Professional DNA

Scooter McCray: PROFILE NOT COMPLETE YET

Defensive impact · 1986-87 · 24 games

78

percentil

Scooter McCray
Confidence: lowData through: 1986-87

The question

What kind of player is Scooter McCray?

The evidence

Scooter McCray · Defensive impact: 78th percentile (DBPM 0.8: defensive impact per 100 possessions compared with an average player)

78 percentilcompared against: 50 percentil (+28) · 285 players with a sample in 1986-87

Scooter McCray: what moved most is Playmaking

30 percentilcompared against: 22 percentil (+8) · Scooter McCray, from 1983-84 to 1984-85

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 11.6 minutes per game across 24 games
  • What sets them apartDefensive impact · 78th percentile

    DBPM 0.8: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 285 players with a sample in 1986-87. An axis without enough sample says «no data» and is not filled in.

  • Scoring10th percentile

    3.3 points per game

  • Playmaking28th percentile

    1.0 assists per game

  • Outside shootingno data

    no data

  • Defensive impact78th percentile

    DBPM 0.8: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding36th percentile

    2.4 rebounds per game

Strengths

  • Defensive impact78th percentile

    Very high · DBPM 0.8: defensive impact per 100 possessions compared with an average player

Limitations

  • Rebounding36th percentile

    Low · 2.4 rebounds per game

  • Playmaking28th percentile

    Low · 1.0 assists per game

  • Scoring10th percentile

    Very low · 3.3 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 9th percentile → 10th percentile (+1) · Playmaking: 22th percentile → 28th percentile (+6) · Rebounding: 35th percentile → 36th percentile (+1)

  • 1983-8422th percentile

    47 games · 11.1 minutes per game

    Scoring
    9th percentile
    Playmaking
    22th percentile
    Rebounding
    35th percentile
  • 1984-8532th percentile

    6 games · 15.5 minutes per game

    Scoring
    7th percentile
    Playmaking
    32th percentile
    Rebounding
    41th percentile
  • 1986-8728th percentile

    24 games · 11.6 minutes per game

    Scoring
    10th percentile
    Playmaking
    28th percentile
    Rebounding
    36th percentile

Context

1986-87 · 24 games · 11.6 minutes per game · Percentile against 285 measured players in 1986-87 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1986-87 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.