SportiveWorld

Professional DNA

Michael Wilson: PROFILE NOT COMPLETE YET

Defensive impact · 1986-87 · 7 games

40

percentil

Michael Wilson
Confidence: lowData through: 1986-87

The question

What kind of player is Michael Wilson?

The evidence

Michael Wilson · Defensive impact: 40th percentile (DBPM -0.3: defensive impact per 100 possessions compared with an average player)

40 percentilcompared against: 50 percentil (-10) · 286 players with a sample in 1986-87

Michael Wilson: what moved most is Playmaking

38 percentilcompared against: 6 percentil (+32) · Michael Wilson, from 1983-84 to 1984-85

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 6.4 minutes per game across 7 games
  • What sets them apartDefensive impact · 40th percentile

    DBPM -0.3: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 286 players with a sample in 1986-87. An axis without enough sample says «no data» and is not filled in.

  • Scoring0th percentile

    1.1 points per game

  • Playmaking28th percentile

    1.0 assists per game

  • Outside shootingno data

    no data

  • Defensive impact40th percentile

    DBPM -0.3: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding1th percentile

    0.6 rebounds per game

Limitations

  • Defensive impact40th percentile

    Average · DBPM -0.3: defensive impact per 100 possessions compared with an average player

  • Playmaking28th percentile

    Low · 1.0 assists per game

  • Rebounding1th percentile

    Very low · 0.6 rebounds per game

  • Scoring0th percentile

    Very low · 1.1 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 0th percentile → 0th percentile (0) · Playmaking: 6th percentile → 28th percentile (+22) · Rebounding: 0th percentile → 1th percentile (+1)

  • 1983-846th percentile

    6 games · 4.3 minutes per game

    Scoring
    0th percentile
    Playmaking
    6th percentile
    Rebounding
    0th percentile
  • 1984-8548th percentile

    19 games · 14.1 minutes per game

    Scoring
    27th percentile
    Playmaking
    48th percentile
    Rebounding
    16th percentile
  • 1986-8728th percentile

    7 games · 6.4 minutes per game

    Scoring
    0th percentile
    Playmaking
    28th percentile
    Rebounding
    1th percentile

Context

1986-87 · 7 games · 6.4 minutes per game · Percentile against 286 measured players in 1986-87 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1986-87 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.