SportiveWorld

Professional DNA

Jack Haley: PROFILE NOT COMPLETE YET

Rebounding · 1997-98 · 16 games

5

percentil

Jack Haley
Confidence: lowData through: 1997-98

The question

What kind of player is Jack Haley?

The evidence

Jack Haley · Rebounding: 5th percentile (0.9 rebounds per game)

5 percentilcompared against: 50 percentil (-45) · 370 players with a sample in 1997-98

Jack Haley: what moved most is Rebounding

15 percentilcompared against: 10 percentil (+5) · Jack Haley, from 1991-92 to 1995-96

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 3.2 minutes per game across 16 games
  • What sets them apartRebounding · 5th percentile

    0.9 rebounds per game

The axes, one by one

Every axis with its percentile against 370 players with a sample in 1997-98. An axis without enough sample says «no data» and is not filled in.

  • Scoring1th percentile

    1.4 points per game

  • Playmaking0th percentile

    0.0 assists per game

  • Outside shootingno data

    no data

  • Defensive impact0th percentile

    DBPM -4.2: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding5th percentile

    0.9 rebounds per game

Limitations

  • Rebounding5th percentile

    Very low · 0.9 rebounds per game

  • Scoring1th percentile

    Very low · 1.4 points per game

  • Playmaking0th percentile

    Very low · 0.0 assists per game

  • Defensive impact0th percentile

    Very low · DBPM -4.2: defensive impact per 100 possessions compared with an average player

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 4th percentile → 1th percentile (-3) · Playmaking: 1th percentile → 0th percentile (-1) · Rebounding: 24th percentile → 5th percentile (-19)

  • 1991-9224th percentile

    49 games · 8.0 minutes per game

    Scoring
    4th percentile
    Playmaking
    1th percentile
    Rebounding
    24th percentile
  • 1993-945th percentile

    28 games · 3.4 minutes per game

    Scoring
    4th percentile
    Playmaking
    0th percentile
    Rebounding
    5th percentile
  • 1994-952th percentile

    31 games · 3.8 minutes per game

    Scoring
    6th percentile
    Playmaking
    0th percentile
    Rebounding
    2th percentile
  • 1995-9624th percentile

    1 games · 7.0 minutes per game

    Scoring
    30th percentile
    Playmaking
    0th percentile
    Rebounding
    24th percentile
  • 1996-9717th percentile

    20 games · 3.7 minutes per game

    Scoring
    6th percentile
    Playmaking
    5th percentile
    Rebounding
    17th percentile
  • 1997-985th percentile

    16 games · 3.2 minutes per game

    Scoring
    1th percentile
    Playmaking
    0th percentile
    Rebounding
    5th percentile

Context

1997-98 · 16 games · 3.2 minutes per game · Percentile against 370 measured players in 1997-98 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1997-98 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.