SportiveWorld

Professional DNA

Walter McCarty: PROFILE NOT COMPLETE YET

Defensive impact · 2005-06 · 36 games

52

percentil

Walter McCarty
Confidence: lowData through: 2005-06

The question

What kind of player is Walter McCarty?

The evidence

Walter McCarty · Defensive impact: 52th percentile (DBPM 0.0: defensive impact per 100 possessions compared with an average player)

52 percentilcompared against: 50 percentil (+2) · 404 players with a sample in 2005-06

Walter McCarty: what moved most is Rebounding

20 percentilcompared against: 32 percentil (-12) · Walter McCarty, from 2000-01 to 2004-05

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 9.8 minutes per game across 36 games
  • What sets them apartDefensive impact · 52th percentile

    DBPM 0.0: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 404 players with a sample in 2005-06. An axis without enough sample says «no data» and is not filled in.

  • Scoring12th percentile

    2.4 points per game

  • Playmaking26th percentile

    0.6 assists per game

  • Outside shootingno data

    no data

  • Defensive impact52th percentile

    DBPM 0.0: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding22th percentile

    1.9 rebounds per game

Limitations

  • Playmaking26th percentile

    Low · 0.6 assists per game

  • Rebounding22th percentile

    Very low · 1.9 rebounds per game

  • Scoring12th percentile

    Very low · 2.4 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 6th percentile → 12th percentile (+6) · Playmaking: 24th percentile → 26th percentile (+2) · Rebounding: 10th percentile → 22th percentile (+12)

  • 2000-0110th percentile

    60 games · 8.0 minutes per game

    Scoring
    6th percentile
    Playmaking
    24th percentile
    Rebounding
    10th percentile
  • 2001-0229th percentile

    56 games · 12.8 minutes per game

    Scoring
    20th percentile
    Playmaking
    25th percentile
    Rebounding
    29th percentile
  • 2002-0348th percentile

    82 games · 23.8 minutes per game

    Scoring
    40th percentile
    Playmaking
    43th percentile
    Rebounding
    48th percentile
  • 2003-0440th percentile

    77 games · 24.7 minutes per game

    Scoring
    54th percentile
    Playmaking
    53th percentile
    Rebounding
    40th percentile
  • 2004-0518th percentile

    72 games · 12.6 minutes per game

    Scoring
    16th percentile
    Playmaking
    14th percentile
    Rebounding
    18th percentile
  • 2005-0622th percentile

    36 games · 9.8 minutes per game

    Scoring
    12th percentile
    Playmaking
    26th percentile
    Rebounding
    22th percentile

Context

2005-06 · 36 games · 9.8 minutes per game · Percentile against 404 measured players in 2005-06 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2005-06 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.