SportiveWorld

Professional DNA

Jim McIlvaine: PROFILE NOT COMPLETE YET

Defensive impact · 2000-01 · 18 games

96

percentil

Jim McIlvaine
Confidence: lowData through: 2000-01

The question

What kind of player is Jim McIlvaine?

The evidence

Jim McIlvaine · Defensive impact: 96th percentile (DBPM 2.0: defensive impact per 100 possessions compared with an average player)

96 percentilcompared against: 50 percentil (+46) · 376 players with a sample in 2000-01

Jim McIlvaine: what moved most is Rebounding

20 percentilcompared against: 47 percentil (-27) · Jim McIlvaine, from 1995-96 to 2000-01

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 10.7 minutes per game across 18 games
  • What sets them apartDefensive impact · 96th percentile

    DBPM 2.0: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 376 players with a sample in 2000-01. An axis without enough sample says «no data» and is not filled in.

  • Scoring3th percentile

    1.6 points per game

  • Playmaking3th percentile

    0.2 assists per game

  • Outside shootingno data

    no data

  • Defensive impact96th percentile

    DBPM 2.0: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding20th percentile

    1.9 rebounds per game

Strengths

  • Defensive impact96th percentile

    Elite · DBPM 2.0: defensive impact per 100 possessions compared with an average player

Limitations

  • Rebounding20th percentile

    Very low · 1.9 rebounds per game

  • Scoring3th percentile

    Very low · 1.6 points per game

  • Playmaking3th percentile

    Very low · 0.2 assists per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 4th percentile → 3th percentile (-1) · Playmaking: 0th percentile → 3th percentile (+3) · Rebounding: 44th percentile → 20th percentile (-24)

  • 1995-9644th percentile

    80 games · 14.9 minutes per game

    Scoring
    4th percentile
    Playmaking
    0th percentile
    Rebounding
    44th percentile
  • 1996-9761th percentile

    82 games · 18.0 minutes per game

    Scoring
    22th percentile
    Playmaking
    5th percentile
    Rebounding
    61th percentile
  • 1997-9849th percentile

    78 games · 15.5 minutes per game

    Scoring
    16th percentile
    Playmaking
    1th percentile
    Rebounding
    49th percentile
  • 1998-9932th percentile

    22 games · 12.2 minutes per game

    Scoring
    4th percentile
    Playmaking
    1th percentile
    Rebounding
    32th percentile
  • 1999-0051th percentile

    66 games · 15.9 minutes per game

    Scoring
    8th percentile
    Playmaking
    13th percentile
    Rebounding
    51th percentile
  • 2000-0120th percentile

    18 games · 10.7 minutes per game

    Scoring
    3th percentile
    Playmaking
    3th percentile
    Rebounding
    20th percentile

Context

2000-01 · 18 games · 10.7 minutes per game · Percentile against 376 measured players in 2000-01 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2000-01 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.