SportiveWorld

Professional DNA

Anthony Miller: PROFILE NOT COMPLETE YET

Defensive impact · 2004-05 · 2 games

100

percentil

Anthony Miller
Confidence: lowData through: 2004-05

The question

What kind of player is Anthony Miller?

The evidence

Anthony Miller · Defensive impact: 100th percentile (DBPM 5.6: defensive impact per 100 possessions compared with an average player)

100 percentilcompared against: 50 percentil (+50) · 389 players with a sample in 2004-05

Anthony Miller: what moved most is Rebounding

0 percentilcompared against: 51 percentil (-51) · Anthony Miller, from 1996-97 to 2000-01

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 4.5 minutes per game across 2 games
  • What sets them apartDefensive impact · 100th percentile

    DBPM 5.6: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 389 players with a sample in 2004-05. An axis without enough sample says «no data» and is not filled in.

  • Scoring5th percentile

    2.0 points per game

  • Playmaking14th percentile

    0.5 assists per game

  • Outside shootingno data

    no data

  • Defensive impact100th percentile

    DBPM 5.6: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding0th percentile

    0.5 rebounds per game

Strengths

  • Defensive impact100th percentile

    Elite · DBPM 5.6: defensive impact per 100 possessions compared with an average player

Limitations

  • Playmaking14th percentile

    Very low · 0.5 assists per game

  • Scoring5th percentile

    Very low · 2.0 points per game

  • Rebounding0th percentile

    Very low · 0.5 rebounds per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 0th percentile → 5th percentile (+5) · Playmaking: 0th percentile → 14th percentile (+14) · Rebounding: 86th percentile → 0th percentile (-86)

  • 1996-9786th percentile

    1 games · 14.0 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    86th percentile
  • 1997-9822th percentile

    37 games · 6.2 minutes per game

    Scoring
    5th percentile
    Playmaking
    0th percentile
    Rebounding
    22th percentile
  • 1998-9927th percentile

    29 games · 8.6 minutes per game

    Scoring
    6th percentile
    Playmaking
    3th percentile
    Rebounding
    27th percentile
  • 1999-0067th percentile

    35 games · 13.6 minutes per game

    Scoring
    18th percentile
    Playmaking
    13th percentile
    Rebounding
    67th percentile
  • 2000-010th percentile

    4 games · 2.8 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    0th percentile
  • 2004-050th percentile

    2 games · 4.5 minutes per game

    Scoring
    5th percentile
    Playmaking
    14th percentile
    Rebounding
    0th percentile

Context

2004-05 · 2 games · 4.5 minutes per game · Percentile against 389 measured players in 2004-05 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2004-05 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.