Professional DNA
Joe Wolf: PROFILE NOT COMPLETE YET
Defensive impact · 1998-99 · 3 games
6
percentil

The question
What kind of player is Joe Wolf?
The evidence
Joe Wolf · Defensive impact: 6th percentile (DBPM -1.6: defensive impact per 100 possessions compared with an average player)
Joe Wolf: what moved most is Rebounding
The read
What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.
- What they arePROFILE NOT COMPLETE YET
- RoleShort rotation: 4.0 minutes per game across 3 games
- What sets them apartDefensive impact · 6th percentile
DBPM -1.6: defensive impact per 100 possessions compared with an average player
The axes, one by one
Every axis with its percentile against 337 players with a sample in 1998-99. An axis without enough sample says «no data» and is not filled in.
- Scoring0th percentile
0.0 points per game
- Playmaking0th percentile
0.0 assists per game
- Outside shootingno data
no data
- Defensive impact6th percentile
DBPM -1.6: defensive impact per 100 possessions compared with an average player
- Finishing at the rimno data
no data
- Rebounding0th percentile
0.3 rebounds per game
Limitations
- Defensive impact6th percentile
Very low · DBPM -1.6: defensive impact per 100 possessions compared with an average player
- Scoring0th percentile
Very low · 0.0 points per game
- Playmaking0th percentile
Very low · 0.0 assists per game
- Rebounding0th percentile
Very low · 0.3 rebounds per game
- Axes without enough sample
Outside shooting · Finishing at the rim
- This DNA profile does not include movement or touch data.
Recent change
Scoring: 6th percentile → 0th percentile (-6) · Playmaking: 1th percentile → 0th percentile (-1) · Rebounding: 25th percentile → 0th percentile (-25)
- 1992-9325th percentile
23 games · 7.2 minutes per game
- Scoring
- 6th percentile
- Playmaking
- 1th percentile
- Rebounding
- 25th percentile
- 1994-9526th percentile
63 games · 9.3 minutes per game
- Scoring
- 1th percentile
- Playmaking
- 17th percentile
- Rebounding
- 26th percentile
- 1995-9644th percentile
64 games · 16.6 minutes per game
- Scoring
- 26th percentile
- Playmaking
- 34th percentile
- Rebounding
- 44th percentile
- 1996-9727th percentile
56 games · 9.4 minutes per game
- Scoring
- 3th percentile
- Playmaking
- 10th percentile
- Rebounding
- 27th percentile
- 1997-9829th percentile
57 games · 10.9 minutes per game
- Scoring
- 2th percentile
- Playmaking
- 13th percentile
- Rebounding
- 29th percentile
- 1998-990th percentile
3 games · 4.0 minutes per game
- Scoring
- 0th percentile
- Playmaking
- 0th percentile
- Rebounding
- 0th percentile
Context
1998-99 · 3 games · 4.0 minutes per game · Percentile against 337 measured players in 1998-99 · SportiveWorld own data
FactDerivedAssumption
What this does not prove
- Percentiles compare inside the NBA. Outside it they do not mean the same thing.
- It portrays the 1998-99 season, already closed. It is not what comes next.
- This DNA profile does not include movement or touch data.
From here
Where it comes from
Source
not stated
Model input
not stated
Computation
not stated
This answer
2026-11-07
Where this comes from