SportiveWorld

Professional DNA

Cherokee Parks: PROFILE NOT COMPLETE YET

Defensive impact · 2003-04 · 12 games

63

percentil

Cherokee Parks
Confidence: lowData through: 2003-04

The question

What kind of player is Cherokee Parks?

The evidence

Cherokee Parks · Defensive impact: 63th percentile (DBPM 0.4: defensive impact per 100 possessions compared with an average player)

63 percentilcompared against: 50 percentil (+13) · 373 players with a sample in 2003-04

Cherokee Parks: what moved most is Rebounding

2 percentilcompared against: 49 percentil (-47) · Cherokee Parks, from 1998-99 to 2003-04

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 5.3 minutes per game across 12 games
  • What sets them apartDefensive impact · 63th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 373 players with a sample in 2003-04. An axis without enough sample says «no data» and is not filled in.

  • Scoring1th percentile

    1.0 points per game

  • Playmaking1th percentile

    0.1 assists per game

  • Outside shootingno data

    no data

  • Defensive impact63th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding2th percentile

    0.8 rebounds per game

Limitations

  • Rebounding2th percentile

    Very low · 0.8 rebounds per game

  • Scoring1th percentile

    Very low · 1.0 points per game

  • Playmaking1th percentile

    Very low · 0.1 assists per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 32th percentile → 1th percentile (-31) · Playmaking: 28th percentile → 1th percentile (-27) · Rebounding: 73th percentile → 2th percentile (-71)

  • 1998-9973th percentile

    48 games · 23.3 minutes per game

    Scoring
    32th percentile
    Playmaking
    28th percentile
    Rebounding
    73th percentile
  • 1999-0047th percentile

    56 games · 14.4 minutes per game

    Scoring
    14th percentile
    Playmaking
    18th percentile
    Rebounding
    47th percentile
  • 2000-0151th percentile

    65 games · 16.2 minutes per game

    Scoring
    27th percentile
    Playmaking
    24th percentile
    Rebounding
    51th percentile
  • 2001-0211th percentile

    42 games · 5.6 minutes per game

    Scoring
    2th percentile
    Playmaking
    4th percentile
    Rebounding
    11th percentile
  • 2002-0363th percentile

    30 games · 21.6 minutes per game

    Scoring
    42th percentile
    Playmaking
    20th percentile
    Rebounding
    63th percentile
  • 2003-042th percentile

    12 games · 5.3 minutes per game

    Scoring
    1th percentile
    Playmaking
    1th percentile
    Rebounding
    2th percentile

Context

2003-04 · 12 games · 5.3 minutes per game · Percentile against 373 measured players in 2003-04 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2003-04 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.