Professional DNA
Keith Tower: PROFILE NOT COMPLETE YET
Defensive impact · 1996-97 · 5 games
64
percentil

The question
What kind of player is Keith Tower?
The evidence
Keith Tower · Defensive impact: 64th percentile (DBPM 0.4: defensive impact per 100 possessions compared with an average player)
Keith Tower: what moved most is Rebounding
The read
What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.
- What they arePROFILE NOT COMPLETE YET
- RoleShort rotation: 14.4 minutes per game across 5 games
- What sets them apartDefensive impact · 64th percentile
DBPM 0.4: defensive impact per 100 possessions compared with an average player
The axes, one by one
Every axis with its percentile against 374 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.
- Scoring1th percentile
1.4 points per game
- Playmaking2th percentile
0.2 assists per game
- Outside shootingno data
no data
- Defensive impact64th percentile
DBPM 0.4: defensive impact per 100 possessions compared with an average player
- Finishing at the rimno data
no data
- Rebounding24th percentile
1.8 rebounds per game
Limitations
- Rebounding24th percentile
Very low · 1.8 rebounds per game
- Playmaking2th percentile
Very low · 0.2 assists per game
- Scoring1th percentile
Very low · 1.4 points per game
- Axes without enough sample
Outside shooting · Finishing at the rim
- This DNA profile does not include movement or touch data.
Recent change
Scoring: 0th percentile → 1th percentile (+1) · Playmaking: 1th percentile → 2th percentile (+1) · Rebounding: 1th percentile → 24th percentile (+23)
- 1993-941th percentile
11 games · 2.9 minutes per game
- Scoring
- 0th percentile
- Playmaking
- 1th percentile
- Rebounding
- 1th percentile
- 1994-953th percentile
3 games · 2.3 minutes per game
- Scoring
- 0th percentile
- Playmaking
- 0th percentile
- Rebounding
- 3th percentile
- 1995-9612th percentile
34 games · 9.0 minutes per game
- Scoring
- 4th percentile
- Playmaking
- 0th percentile
- Rebounding
- 12th percentile
- 1996-9724th percentile
5 games · 14.4 minutes per game
- Scoring
- 1th percentile
- Playmaking
- 2th percentile
- Rebounding
- 24th percentile
Context
1996-97 · 5 games · 14.4 minutes per game · Percentile against 374 measured players in 1996-97 · SportiveWorld own data
FactDerivedAssumption
What this does not prove
- Percentiles compare inside the NBA. Outside it they do not mean the same thing.
- It portrays the 1996-97 season, already closed. It is not what comes next.
- This DNA profile does not include movement or touch data.
From here
Where it comes from
Source
not stated
Model input
not stated
Computation
not stated
This answer
2026-11-07
Where this comes from