SportiveWorld

Professional DNA

Keith Tower: PROFILE NOT COMPLETE YET

Defensive impact · 1996-97 · 5 games

64

percentil

Keith Tower
Confidence: lowData through: 1996-97

The question

What kind of player is Keith Tower?

The evidence

Keith Tower · Defensive impact: 64th percentile (DBPM 0.4: defensive impact per 100 possessions compared with an average player)

64 percentilcompared against: 50 percentil (+14) · 374 players with a sample in 1996-97

Keith Tower: what moved most is Rebounding

24 percentilcompared against: 5 percentil (+19) · Keith Tower, from 1993-94 to 1996-97

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 14.4 minutes per game across 5 games
  • What sets them apartDefensive impact · 64th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 374 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.

  • Scoring1th percentile

    1.4 points per game

  • Playmaking2th percentile

    0.2 assists per game

  • Outside shootingno data

    no data

  • Defensive impact64th percentile

    DBPM 0.4: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding24th percentile

    1.8 rebounds per game

Limitations

  • Rebounding24th percentile

    Very low · 1.8 rebounds per game

  • Playmaking2th percentile

    Very low · 0.2 assists per game

  • Scoring1th percentile

    Very low · 1.4 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 0th percentile → 1th percentile (+1) · Playmaking: 1th percentile → 2th percentile (+1) · Rebounding: 1th percentile → 24th percentile (+23)

  • 1993-941th percentile

    11 games · 2.9 minutes per game

    Scoring
    0th percentile
    Playmaking
    1th percentile
    Rebounding
    1th percentile
  • 1994-953th percentile

    3 games · 2.3 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    3th percentile
  • 1995-9612th percentile

    34 games · 9.0 minutes per game

    Scoring
    4th percentile
    Playmaking
    0th percentile
    Rebounding
    12th percentile
  • 1996-9724th percentile

    5 games · 14.4 minutes per game

    Scoring
    1th percentile
    Playmaking
    2th percentile
    Rebounding
    24th percentile

Context

1996-97 · 5 games · 14.4 minutes per game · Percentile against 374 measured players in 1996-97 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 1996-97 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.