SportiveWorld

Professional DNA

Ervin Johnson: PROFILE NOT COMPLETE YET

Defensive impact · 2005-06 · 18 games

28

percentil

Ervin Johnson
Confidence: lowData through: 2005-06

The question

What kind of player is Ervin Johnson?

The evidence

Ervin Johnson · Defensive impact: 28th percentile (DBPM -0.7: defensive impact per 100 possessions compared with an average player)

28 percentilcompared against: 50 percentil (-22) · 405 players with a sample in 2005-06

Ervin Johnson: what moved most is Rebounding

8 percentilcompared against: 63 percentil (-55) · Ervin Johnson, from 2000-01 to 2005-06

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 4.5 minutes per game across 18 games
  • What sets them apartDefensive impact · 28th percentile

    DBPM -0.7: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 405 players with a sample in 2005-06. An axis without enough sample says «no data» and is not filled in.

  • Scoring0th percentile

    0.8 points per game

  • Playmaking1th percentile

    0.1 assists per game

  • Outside shootingno data

    no data

  • Defensive impact28th percentile

    DBPM -0.7: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding8th percentile

    1.3 rebounds per game

Limitations

  • Defensive impact28th percentile

    Low · DBPM -0.7: defensive impact per 100 possessions compared with an average player

  • Rebounding8th percentile

    Very low · 1.3 rebounds per game

  • Playmaking1th percentile

    Very low · 0.1 assists per game

  • Scoring0th percentile

    Very low · 0.8 points per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 13th percentile → 0th percentile (-13) · Playmaking: 14th percentile → 1th percentile (-13) · Rebounding: 90th percentile → 8th percentile (-82)

  • 2000-0190th percentile

    82 games · 24.2 minutes per game

    Scoring
    13th percentile
    Playmaking
    14th percentile
    Rebounding
    90th percentile
  • 2001-0281th percentile

    81 games · 20.5 minutes per game

    Scoring
    9th percentile
    Playmaking
    6th percentile
    Rebounding
    81th percentile
  • 2002-0361th percentile

    69 games · 17.0 minutes per game

    Scoring
    7th percentile
    Playmaking
    5th percentile
    Rebounding
    61th percentile
  • 2003-0450th percentile

    66 games · 14.6 minutes per game

    Scoring
    3th percentile
    Playmaking
    8th percentile
    Rebounding
    50th percentile
  • 2004-0532th percentile

    46 games · 8.9 minutes per game

    Scoring
    3th percentile
    Playmaking
    0th percentile
    Rebounding
    32th percentile
  • 2005-068th percentile

    18 games · 4.5 minutes per game

    Scoring
    0th percentile
    Playmaking
    1th percentile
    Rebounding
    8th percentile

Context

2005-06 · 18 games · 4.5 minutes per game · Percentile against 405 measured players in 2005-06 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2005-06 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.