SportiveWorld

Professional DNA

Corie Blount: PROFILE NOT COMPLETE YET

Defensive impact · 2003-04 · 62 games

80

percentil

Corie Blount
Confidence: lowData through: 2003-04

The question

What kind of player is Corie Blount?

The evidence

Corie Blount · Defensive impact: 80th percentile (DBPM 1.0: defensive impact per 100 possessions compared with an average player)

80 percentilcompared against: 50 percentil (+30) · 372 players with a sample in 2003-04

Corie Blount: what moved most is Playmaking

30 percentilcompared against: 8 percentil (+22) · Corie Blount, from 1998-99 to 2000-01

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 16.9 minutes per game across 62 games
  • What sets them apartDefensive impact · 80th percentile

    DBPM 1.0: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 372 players with a sample in 2003-04. An axis without enough sample says «no data» and is not filled in.

  • Scoring21th percentile

    4.0 points per game

  • Playmaking33th percentile

    0.9 assists per game

  • Outside shootingno data

    no data

  • Defensive impact80th percentile

    DBPM 1.0: defensive impact per 100 possessions compared with an average player

  • Finishing at the rim27th percentile

    53.7 % · 54 attempts

  • Rebounding65th percentile

    4.4 rebounds per game

Strengths

  • Defensive impact80th percentile

    Very high · DBPM 1.0: defensive impact per 100 possessions compared with an average player

Limitations

  • Playmaking33th percentile

    Low · 0.9 assists per game

  • Finishing at the rim27th percentile

    Low · 53.7 % · 54 attempts

  • Scoring21th percentile

    Very low · 4.0 points per game

  • Axes without enough sample

    Outside shooting

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 9th percentile → 21th percentile (+12) · Playmaking: 8th percentile → 33th percentile (+25) · Rebounding: 68th percentile → 65th percentile (-3)

  • 1998-998th percentile

    34 games · 15.6 minutes per game

    Scoring
    9th percentile
    Playmaking
    8th percentile
    Rebounding
    68th percentile
  • 1999-007th percentile

    38 games · 11.7 minutes per game

    Scoring
    12th percentile
    Playmaking
    7th percentile
    Rebounding
    42th percentile
  • 2000-0132th percentile

    68 games · 19.2 minutes per game

    Scoring
    27th percentile
    Playmaking
    32th percentile
    Rebounding
    82th percentile
  • 2001-0222th percentile

    72 games · 19.8 minutes per game

    Scoring
    18th percentile
    Playmaking
    22th percentile
    Rebounding
    74th percentile
  • 2002-0332th percentile

    50 games · 16.7 minutes per game

    Scoring
    11th percentile
    Playmaking
    32th percentile
    Rebounding
    59th percentile
  • 2003-0433th percentile

    62 games · 16.9 minutes per game

    Scoring
    21th percentile
    Playmaking
    33th percentile
    Rebounding
    65th percentile

Context

2003-04 · 62 games · 16.9 minutes per game · Percentile against 372 measured players in 2003-04 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2003-04 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-06

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.