Professional DNA
Earl Cureton: PROFILE NOT COMPLETE YET
Defensive impact · 1996-97 · 9 games
26
percentil

The question
What kind of player is Earl Cureton?
The evidence
Earl Cureton · Defensive impact: 26th percentile (DBPM -0.9: defensive impact per 100 possessions compared with an average player)
Earl Cureton: what moved most is Rebounding
The read
What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.
- What they arePROFILE NOT COMPLETE YET
- RoleShort rotation: 5.1 minutes per game across 9 games
- What sets them apartDefensive impact · 26th percentile
DBPM -0.9: defensive impact per 100 possessions compared with an average player
The axes, one by one
Every axis with its percentile against 374 players with a sample in 1996-97. An axis without enough sample says «no data» and is not filled in.
- Scoring0th percentile
0.8 points per game
- Playmaking10th percentile
0.4 assists per game
- Outside shootingno data
no data
- Defensive impact26th percentile
DBPM -0.9: defensive impact per 100 possessions compared with an average player
- Finishing at the rimno data
no data
- Rebounding5th percentile
1.0 rebounds per game
Limitations
- Defensive impact26th percentile
Low · DBPM -0.9: defensive impact per 100 possessions compared with an average player
- Playmaking10th percentile
Very low · 0.4 assists per game
- Rebounding5th percentile
Very low · 1.0 rebounds per game
- Scoring0th percentile
Very low · 0.8 points per game
- Axes without enough sample
Outside shooting · Finishing at the rim
- This DNA profile does not include movement or touch data.
Recent change
Scoring: 41th percentile → 0th percentile (-41) · Playmaking: 46th percentile → 10th percentile (-36) · Rebounding: 77th percentile → 5th percentile (-72)
- 1986-8777th percentile
78 games · 25.3 minutes per game
- Scoring
- 41th percentile
- Playmaking
- 46th percentile
- Rebounding
- 77th percentile
- 1987-8859th percentile
69 games · 16.3 minutes per game
- Scoring
- 19th percentile
- Playmaking
- 23th percentile
- Rebounding
- 59th percentile
- 1988-8978th percentile
82 games · 25.0 minutes per game
- Scoring
- 38th percentile
- Playmaking
- 48th percentile
- Rebounding
- 78th percentile
- 1990-9159th percentile
9 games · 17.7 minutes per game
- Scoring
- 5th percentile
- Playmaking
- 6th percentile
- Rebounding
- 59th percentile
- 1993-9482th percentile
2 games · 15.0 minutes per game
- Scoring
- 4th percentile
- Playmaking
- 0th percentile
- Rebounding
- 82th percentile
- 1996-975th percentile
9 games · 5.1 minutes per game
- Scoring
- 0th percentile
- Playmaking
- 10th percentile
- Rebounding
- 5th percentile
Context
1996-97 · 9 games · 5.1 minutes per game · Percentile against 374 measured players in 1996-97 · SportiveWorld own data
FactDerivedAssumption
What this does not prove
- Percentiles compare inside the NBA. Outside it they do not mean the same thing.
- It portrays the 1996-97 season, already closed. It is not what comes next.
- This DNA profile does not include movement or touch data.
From here
Where it comes from
Source
not stated
Model input
not stated
Computation
not stated
This answer
2026-11-06
Where this comes from