SportiveWorld

Professional DNA

Mark Pope: PROFILE NOT COMPLETE YET

Defensive impact · 2004-05 · 9 games

45

percentil

Mark Pope
Confidence: lowData through: 2004-05

The question

What kind of player is Mark Pope?

The evidence

Mark Pope · Defensive impact: 45th percentile (DBPM -0.2: defensive impact per 100 possessions compared with an average player)

45 percentilcompared against: 50 percentil (-5) · 389 players with a sample in 2004-05

Mark Pope: what moved most is Playmaking

8 percentilcompared against: 2 percentil (+6) · Mark Pope, from 1997-98 to 2000-01

The read

What they are, the role they held and what sets them apart. Every line comes from a figure further down this same page.

  • What they arePROFILE NOT COMPLETE YET
  • RoleShort rotation: 3.0 minutes per game across 9 games
  • What sets them apartDefensive impact · 45th percentile

    DBPM -0.2: defensive impact per 100 possessions compared with an average player

The axes, one by one

Every axis with its percentile against 389 players with a sample in 2004-05. An axis without enough sample says «no data» and is not filled in.

  • Scoring0th percentile

    0.4 points per game

  • Playmaking0th percentile

    0.1 assists per game

  • Outside shootingno data

    no data

  • Defensive impact45th percentile

    DBPM -0.2: defensive impact per 100 possessions compared with an average player

  • Finishing at the rimno data

    no data

  • Rebounding2th percentile

    0.9 rebounds per game

Limitations

  • Defensive impact45th percentile

    Average · DBPM -0.2: defensive impact per 100 possessions compared with an average player

  • Rebounding2th percentile

    Very low · 0.9 rebounds per game

  • Scoring0th percentile

    Very low · 0.4 points per game

  • Playmaking0th percentile

    Very low · 0.1 assists per game

  • Axes without enough sample

    Outside shooting · Finishing at the rim

  • This DNA profile does not include movement or touch data.

Recent change

Scoring: 1th percentile → 0th percentile (-1) · Playmaking: 4th percentile → 0th percentile (-4) · Rebounding: 5th percentile → 2th percentile (-3)

  • 1997-984th percentile

    28 games · 6.9 minutes per game

    Scoring
    1th percentile
    Playmaking
    4th percentile
    Rebounding
    5th percentile
  • 1998-990th percentile

    4 games · 6.5 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    3th percentile
  • 2000-0120th percentile

    63 games · 15.0 minutes per game

    Scoring
    8th percentile
    Playmaking
    20th percentile
    Rebounding
    29th percentile
  • 2001-0211th percentile

    45 games · 9.5 minutes per game

    Scoring
    4th percentile
    Playmaking
    11th percentile
    Rebounding
    15th percentile
  • 2003-040th percentile

    4 games · 5.0 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    2th percentile
  • 2004-050th percentile

    9 games · 3.0 minutes per game

    Scoring
    0th percentile
    Playmaking
    0th percentile
    Rebounding
    2th percentile

Context

2004-05 · 9 games · 3.0 minutes per game · Percentile against 389 measured players in 2004-05 · SportiveWorld own data

FactDerivedAssumption

What this does not prove

  • Percentiles compare inside the NBA. Outside it they do not mean the same thing.
  • It portrays the 2004-05 season, already closed. It is not what comes next.
  • This DNA profile does not include movement or touch data.

From here

Where it comes from

Source

not stated

Model input

not stated

Computation

not stated

This answer

2026-11-07

Where this comes from

Season averages · closed season · its clock is the seasonBox scores · closed season · its clock is the season
Rights: Licensed data: viewable here; ask before redistributing.